Mods Were Sims Continue to Make Familys on There Own

Last updated October 15th, 2022

 Working for The Sims 4 v1.92 / Fall '22 Patch

Update 10/15/22

  • Stopped Greg from appearing as a random walkby in other Worlds
  • Added Chinese (Traditional) translation by vitahush

Update 10/6/22

  • Added better error catching when a user's settings file is corrupt or contains unexpected data, this should no longer cause an LE
  • Fixed an issue with prom guests when the High School Toggle is disabled
  • Fixed an issue with yoga classes not filling up properly

Update 9/21/22

  • Fixed some issues with custom wedding events that would prevent Sims who aren't local to the venue's World from taking part in the ceremony

Update 9/7/22

  • Fixed an issue that would prevent Sims who aren't local to Copperdale from voting for Prom Royalty
  • Fixed an issue that would cause Sims to immediately leave pre-Prom or post-Prom parties

Please note that to fix these issues, because of the way the game populates Prom events, teen Sims attending Prom and Prom-adjacent parties won't be affected by the mod's filter (at least for now). Adult chaperones are still affected, though.

Update 8/30/22

  • Added Italian translation by ISY
  • Added Portuguese translation by deehsims
  • Added Russian translation by Jane_Moriarty of the Origamika group

Update 8/26/22

  • Fixed an issue that would cause Sims who do not live in Mt. Komorebi to stand at the trailhead indefinitely and never start hiking
  • Fixed an issue that caused Sims who do not live in the local world to ignore indoor shoe/slipper rules
  • Added Spanish translation by LeRoiDeTout
  • Added Polish translation by Astercholik

Update 8/23/22

Please note the file names are different now. Delete the old version before installing the new one, do not rely on overwriting.

  • Massive script overhaul to make the mod run faster and enable new features (special thanks to LeRoiDeTout!)
  • Several new features, see main post for more details:
    • Assign Townies to Worlds
    • Regional Filters
    • Soft Filters
    • High School Toggle
    • International Hub Lot Trait
  • Fixed issue where Sims traveling in other Worlds could not use a hot pot
  • Fixed issue where NPCs from the Paranormal stuff pack would not appear

Update 7/28/22

  • Added support for the new World, Copperdale

Update 6/16/22

  • Added support for the new World, Moonwood Mill

Update 5/27/22

  • Added compatibility with SimRealist's Real Estate mod
  • Testing out a measure to keep Dog Walkers in their local region (especially when a mod is installed which adds them to Worlds besides Brindleton Bay). Let me know if you see anyone get through.

Update 5/17/22

  • Fixed an issue for users playing in the Finchwick neighborhood of Henford-on-Bagley where their own Sims would sometimes be recruited by the game as Gossipers, which would max out all their motives and remove their ability to perform certain interactions.


This is an updated version of the mod by SHUSHU that I enjoyed using in my own game and wanted to maintain as the game was updated and introduced new Worlds.

(Download link below, under the mod description)

Local Sims

This mod limits walkby Sims and NPCs on a lot to those living in that local World (i.e. only Willow Creek residents will show up at Willow Creek venues, only Sims that live in Oasis Springs will appear as vendors/bartenders/etc. in Oasis Springs).

Note:Certain situations are exempt from this, where it would make sense for Sims to be traveling (e.g. festivals, tourists) or for gameplay limitations (e.g.  retail venues, restaurants). Sims you specifically invite via phone, club, or group system will also be exempt.

If there are not enough Sims in the World to fill a necessary role, the game will automatically generate homeless Sims who live in that World. Sims generated this way will remember their World, and will keep showing up there.

Note:Homeless sims will not get generated infinitely, only enough to satisfy the game's requirements for NPCs, but this mod will very likely increase the population in your save file.

Assign Townies to Worlds

You can designate homeless townies as locals in any World you want them to show up in. This can be a Sim you've made and evicted, or a Sim randomly generated by the game that you like and want to see around.

There are two ways to do it. First, with testingcheats on, shift-click on the Sim you want to move. You will see a "Move Townie To…" menu. Click that, and you'll see a menu full of all the different Worlds you have available based on your installed packs. Select any of those Worlds, and the townie you clicked on and their entire household will "move" to that World. You'll start seeing them as walkbys, customers, and vendors there immediately.



The second method, which is useful for Sims who aren't present on the lot and for moving many Sims at once, is to shift-click the ground. It can be any empty space on the ground or on the floor in your home. Similar to before, you'll see a "Move Townies To…" menu. Click that and then the World you want to move Sims to, and you'll see a pop up menu that allows you to select multiple Sims.



The menu contains all valid townies in your save file. It won't show any townies who already live in that World, any Sims who live in a house, or special Sims who shouldn't live anywhere (e.g. the Grim Reaper). Pick as many Sims as you want on this menu, and hit the checkmark. Then, all the Sims you selected and their household members will "move" to that World. You'll start seeing them as walkbys, customers, and vendors there immediately.

Regional Filters

Many people play with headcanons about where the different Worlds are located and which ones are close to each other. In order to support that, you can create Regional Filters so that Sims from specific Worlds can still visit the World you're playing in. For example, by default only Sims from Oasis Springs will show up in Oasis Springs, but with a regional filter, you can allow Sims from Strangerville, Del Sol Valley, or even Windenburg to show up there, too. It's all up to you!

To allow more Sims in a World, with testingcheats on, shift-click the ground and select the "Home Regions Settings…" and then select "Allowed Worlds…". This will bring up a list of Worlds you have available based on your installed packs; click the one you want to open up to other Worlds. Then, select all of the Worlds you want Sims to travel from in order to show up in the selected World.




Note : By default, this setting only applies one way! If you only enable it for one World, then you can create a sort of "hub World" where Sims can congregate from other Worlds. For example, by default Magnolia Promenade will allow Sims from Willow Creek and Newcrest to show up there, but Sims from Magnolia Promenade will not show up in either Willow Creek or Newcrest. Further, Sims in Willow Creek will not show up in Newcrest just because they share Magnolia Promenade as a hub World.

If you want Sims to travel back and forth between the two Worlds, you will need to enable both Worlds in each other's "Allowed Worlds…" menu, or enable Bidirectional Toggle in the mod's settings which will automatically apply every change you make both ways.


If you would like to undo a regional filter, shift-click the ground just like before and choose "Disallowed Worlds…" instead. There you can remove access from other Worlds.

Note: By default, Magnolia Promenade allows Sims from Willow Creek and Newcrest.

Soft Filters

If you would like to limit the amount of townie spawning, or if  you just don't mind seeing the rest of your save file's characters mingling occasionally, then you can toggle "soft filters" for your Worlds. What this means is that that mod will still prefer local Sims when selecting which Sim is going to show up on the lot, but when the mod can't find any eligible locals then it will try using existing Sims from other Worlds before it starts spawning new townies. This is great for when you want areas of the game to have a more cosmopolitan feel, and it is enabled on a per-world basis so you can still keep others areas more isolated.

To enable a soft filter, with testingcheats on, shift-click the ground and select the "Home Regions Settings…" and then select "Soft Filter Toggle…". Then select the world you want to change the setting for. On the pop-up menu that appears, select "Enabled" or "Disabled" to change the setting or click the X in the corner to cancel.


Note: By default, Magnolia Promenade and San Myshuno have a soft filter enabled.

High School Toggle

With the High School Years expansion pack, all teen Sims go to the same high school in Copperdale. By default, the mod will only allow teens who are local to Copperdale (or are allowed in Copperdale based on a regional filter). If you want to revert this change and go back to students coming from all Worlds, then you can disable the High School Toggle.

To change this setting, with testingcheats on, shift-click the ground and select the "Home Regions Settings…" and then select "High School Toggle…". On the pop-up menu that appears, select "Enabled" or "Disabled" to change the setting or click the X in the corner to cancel.


Note:This setting only affects students and certain Sims attending high school events. It does not affect school staff or other Sims in Copperdale.

International Hub Lot Trait

If you would like only a specific lot to allow Sims from other Worlds, then you can use the International Hub lot trait. When this lot trait is applied, all Sims will ignore all the mod's filters and your personal settings. Sims will spawn there as if the mod is not installed. To apply the lot trait, open Build Mode and open the Traits Panel in the top left corner like normal. International Hub is listed in the Lot Challenges menu so that it does not take up a lot trait slot.



Languages

English
Spanish (thank you, LeRoiDeTout!)
Polish  (thank you, Astercholik!)
Italian (thank you, ISY!)
Portuguese (thank you, deehsims!)
Russian (thank you, Jane_Moriarty!)
Traditional Chinese (thank you, vitahush!)

New translations are always welcome! If you would like to translate the mod into a language that uses gendered word endings, please contact me beforehand to get the proper tokens.

Requirements and Compatibility

This mod only requires theBase Game, but supports all packs.

This mod isn't likely to conflict with other mods because of how the script interacts with the game assets. There are no direct tuning overrides.

Special Thanks

SHUSHU for creating the original mod
Andrew and The Sims 4 Studio team for making Sims 4 Studio
LeRoiDeTout for his tremendous help on the mod's script and settings
and the greater The Sims 4 creator community for their continuous help and support throughout the whole modding process.

Discord Server

For bug reports, live troubleshooting, discussion of my mods, and general chit-chat, please join us on the Sims After Dark Discord server. It is a joint mod support server for LeRoiDeTout, Shinobu Nox, NC4T/Keke, and myself.

Join us here!

Supporting My Mods

This mod and all of my others are free to download and will remain so. If you'd like to support their continued development, you can donate to my Patreon. I occasionally post progress updates and exclusive access to beta versions of my newer mods.

Become a Patron!

rossitere1939.blogspot.com

Source: https://kuttoe.itch.io/keep-sims-in-home-region

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